2 hour sketch between projects.
From another speed sculpt. Printable version available at Shapeways.
From a zbrush speed sculpt a few nights ago. Started with a sphere in Dynamesh with about an hour for the initial speedsculpt. Used qremesher and projected the dynamesh sculpt back to a mesh with multiple subdiv levels and cleaned it up a bit.
I’ve also uploaded the mesh to Shapeways and will be getting it printed.
Testing out skin SSS and hair in Keyshot. Modeled and textured in ZBrush and used Fibermesh for the hair.
Speed sculpt from a week ago just before bedtime. Rendered in Keyshot.
Finding a bit of time here and there during the summer to work on personal projects. Here’s the knight at this point with a simple shader and pose.
Added a few more details with a pose change, not sure if I’ll keep the pose though. Still needs texture work and also debating whether to go with solid hair or attempt something with fibermesh in zBrush.
Update 06/25/12: Replaced previous image with an updated render.