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	<title>ChiselingPixels</title>
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	<link>http://chiselingpixels.com</link>
	<description>CG Art of Frank Belardo</description>
	<lastBuildDate>Sun, 22 Jan 2012 04:11:23 +0000</lastBuildDate>
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		<title>Saturday afternoon project &#8211; Klingon Bust</title>
		<link>http://chiselingpixels.com/2012/01/21/saturday-afternoon-project-klingon-bust/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=saturday-afternoon-project-klingon-bust</link>
		<comments>http://chiselingpixels.com/2012/01/21/saturday-afternoon-project-klingon-bust/#comments</comments>
		<pubDate>Sun, 22 Jan 2012 04:11:23 +0000</pubDate>
		<dc:creator>Frank</dc:creator>
				<category><![CDATA[ZBrush]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[mental ray]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[speedsculpting]]></category>
		<category><![CDATA[zbrush]]></category>

		<guid isPermaLink="false">http://chiselingpixels.com/?p=740</guid>
		<description><![CDATA[Saturday afternoon project. Polished off a 1 hour speedsculpt of a Klingon head from earlier in the week, added facial hair and blocked in the mane. Top image &#8211; decimated and rendered in mental ray for Maya. Bottom image &#8211; Zbrush screenshots.]]></description>
			<content:encoded><![CDATA[<p>Saturday afternoon project. Polished off a 1 hour speedsculpt of a Klingon head from earlier in the week, added facial hair and blocked in the mane. Top image &#8211; decimated and rendered in mental ray for Maya. Bottom image &#8211; Zbrush screenshots.</p>
<p style="text-align: center;"><a rel="lightbox" href='http://chiselingpixels.com/wp-content/gallery/3d-sketches/Klingon.jpg' title=''><img src='http://chiselingpixels.com/wp-content/gallery/3d-sketches/thumbs/thumbs_Klingon.jpg' alt='Klingon' class='ngg-singlepic ngg-center' /></a></p>
<p style="text-align: center;"><a rel="lightbox" href='http://chiselingpixels.com/wp-content/gallery/3d-sketches/Klingon_zbrush.jpg' title=''><img src='http://chiselingpixels.com/wp-content/gallery/3d-sketches/thumbs/thumbs_Klingon_zbrush.jpg' alt='Klingon zbrush screens' class='ngg-singlepic ngg-center' /></a></p>
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		</item>
		<item>
		<title>Fresh New Year</title>
		<link>http://chiselingpixels.com/2012/01/14/fresh-new-year/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=fresh-new-year</link>
		<comments>http://chiselingpixels.com/2012/01/14/fresh-new-year/#comments</comments>
		<pubDate>Sun, 15 Jan 2012 06:00:19 +0000</pubDate>
		<dc:creator>Frank</dc:creator>
				<category><![CDATA[ZBrush]]></category>
		<category><![CDATA[menta ray]]></category>
		<category><![CDATA[organic]]></category>
		<category><![CDATA[zbrush]]></category>

		<guid isPermaLink="false">http://chiselingpixels.com/?p=727</guid>
		<description><![CDATA[First post of the new year. Still working on my Bionic Man but in the meantime here&#8217;s a work in progress that is back and forth between the backburner and when I&#8217;m in the mood. Rendered in Mental Ray for Maya.]]></description>
			<content:encoded><![CDATA[<p>First post of the new year. Still working on my Bionic Man but in the meantime here&#8217;s a work in progress that is back and forth between the backburner and when I&#8217;m in the mood. Rendered in Mental Ray for Maya.</p>
<p style="text-align: center;"><a rel="lightbox" href='http://chiselingpixels.com/wp-content/gallery/3d-sketches/OrcWIP_lrg.jpg' title=''><img src='http://chiselingpixels.com/wp-content/gallery/3d-sketches/thumbs/thumbs_OrcWIP_lrg.jpg' alt='Orc In Progress' class='ngg-singlepic ngg-center' /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Minor Update</title>
		<link>http://chiselingpixels.com/2011/12/16/minor-update/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=minor-update</link>
		<comments>http://chiselingpixels.com/2011/12/16/minor-update/#comments</comments>
		<pubDate>Fri, 16 Dec 2011 16:55:41 +0000</pubDate>
		<dc:creator>Frank</dc:creator>
				<category><![CDATA[ZBrush]]></category>
		<category><![CDATA[bpr]]></category>
		<category><![CDATA[zbrush]]></category>

		<guid isPermaLink="false">http://chiselingpixels.com/?p=721</guid>
		<description><![CDATA[Minor update on Steve Austin model. BPR render from Zbrush.]]></description>
			<content:encoded><![CDATA[<p>Minor update on Steve Austin model. BPR render from Zbrush.</p>
<p style="text-align: center;"><a rel="lightbox" href='http://chiselingpixels.com/wp-content/gallery/3d-sketches/SteveAustin_BPR.jpg' title=''><img src='http://chiselingpixels.com/wp-content/gallery/3d-sketches/thumbs/thumbsSteveAustin_BPR.jpg' alt='Col. Steve Austin' class='ngg-singlepic ngg-center' /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Six Million Dollar Man &#8211; Body &#8211; Work In Progress</title>
		<link>http://chiselingpixels.com/2011/12/15/six-million-dollar-man-body-work-in-progress/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=six-million-dollar-man-body-work-in-progress</link>
		<comments>http://chiselingpixels.com/2011/12/15/six-million-dollar-man-body-work-in-progress/#comments</comments>
		<pubDate>Thu, 15 Dec 2011 08:40:47 +0000</pubDate>
		<dc:creator>Frank</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[ZBrush]]></category>
		<category><![CDATA[zbrush]]></category>

		<guid isPermaLink="false">http://chiselingpixels.com/?p=706</guid>
		<description><![CDATA[Decided to keep going with the Steve Austin model and give it the full body treatment. I needed a body to go with the previous head sculpt so I quickly blocked one out using the Dynamesh feature that matched the proportion of the head sculpt. Once I had something roughed out I re-topologized the dynamesh [...]]]></description>
			<content:encoded><![CDATA[<p>Decided to keep going with the Steve Austin model and give it the full body treatment. I needed a body to go with the previous head sculpt so I quickly blocked one out using the Dynamesh feature that matched the proportion of the head sculpt. Once I had something roughed out I re-topologized the dynamesh body and bust as one single clean retopologized mesh and projected the details onto that. The details carried over quite nicely and required very minimal cleanup. Once that was done I started sculpting the body and this is the current work in progress at that point. I&#8217;ll add the bionic arm and legs as a &#8216;cutaway&#8217; version of the model and probably create a costumed version as well. We&#8217;ll see how it goes.</p>
<p style="text-align: center;"><a rel="lightbox" href='http://chiselingpixels.com/wp-content/gallery/3d-sketches/SteveAustin_Body_WIP.jpg' title=''><img src='http://chiselingpixels.com/wp-content/gallery/3d-sketches/thumbs/thumbs_SteveAustin_Body_WIP.jpg' alt='Col. Steve Austin' class='ngg-singlepic ngg-center' /></a></p>
<p style="text-align: center;"><iframe src="http://player.vimeo.com/video/33708989?title=0&amp;byline=0&amp;portrait=0&amp;loop=1" width="600" height="400" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Head Studies &#8211; Lee Majors</title>
		<link>http://chiselingpixels.com/2011/11/13/head-studies-lee-majors/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=head-studies-lee-majors</link>
		<comments>http://chiselingpixels.com/2011/11/13/head-studies-lee-majors/#comments</comments>
		<pubDate>Mon, 14 Nov 2011 06:47:02 +0000</pubDate>
		<dc:creator>Frank</dc:creator>
				<category><![CDATA[ZBrush]]></category>
		<category><![CDATA[head]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[mental ray]]></category>
		<category><![CDATA[studies]]></category>
		<category><![CDATA[zbrush]]></category>

		<guid isPermaLink="false">http://chiselingpixels.com/?p=659</guid>
		<description><![CDATA[Study of actor Lee Majors as Colonel Steve Austin from the 70s show The Six Million Dollar Man. I loved the show as a kid and wanted to do sculpt for a while but never got around to it until now. I recorded the zbrush session to about the 3 hour mark in a 10 [...]]]></description>
			<content:encoded><![CDATA[<p>Study of actor <a href="http://www.imdb.com/name/nm0000516/" title="Lee Majors" target="_blank">Lee Majors</a> as Colonel Steve Austin from the 70s show <a href="http://bionic.wikia.com/wiki/The_Six_Million_Dollar_Man" title="The Six Million Dollar Man" target="_blank">The Six Million Dollar Man</a>. I loved the show as a kid and wanted to do sculpt for a while but never got around to it until now. I recorded the zbrush session to about the 3 hour mark in a 10 minute timelapse. Total sculpting time was around 3.5 hours. Imported into Maya and rendered in Mental Ray.</p>
<p>EDIT 11/20/11 &#8211; Updated mental ray render and zbrush screen.</p>
<p style="text-align: center;"><a rel="lightbox" href='http://chiselingpixels.com/wp-content/gallery/3d-sketches/LeeMajors_sculptRender_2p.jpg' title=''><img src='http://chiselingpixels.com/wp-content/gallery/3d-sketches/thumbs/thumbs_LeeMajors_sculptRender_2p.jpg' alt='Col. Steve Austin' class='ngg-singlepic ngg-center' /></a></p>
<p style="text-align: center;"><a rel="lightbox" href='http://chiselingpixels.com/wp-content/gallery/3d-sketches/Bionic_zbrushSculpt_2p.jpg' title=''><img src='http://chiselingpixels.com/wp-content/gallery/3d-sketches/thumbs/thumbs_Bionic_zbrushSculpt_2p.jpg' alt='Col. Steve Austin' class='ngg-singlepic ngg-center' /></a></p>
<p style="text-align: center;"><a rel="lightbox" href='http://chiselingpixels.com/wp-content/gallery/3d-sketches/TestRender_screen1.jpg' title=''><img src='http://chiselingpixels.com/wp-content/gallery/3d-sketches/thumbs/thumbs_TestRender_screen1.jpg' alt='TestRender_screen1' class='ngg-singlepic ngg-center' /></a></p>
<p style="text-align: center;"><iframe src="http://player.vimeo.com/video/32050111?portrait=0" width="600" height="398" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe></iframe></p>
<p></br><br />
</br></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Morning Sketch &#8211; Male Figure</title>
		<link>http://chiselingpixels.com/2011/11/11/morning-sketch-male-figure/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=morning-sketch-male-figure</link>
		<comments>http://chiselingpixels.com/2011/11/11/morning-sketch-male-figure/#comments</comments>
		<pubDate>Sat, 12 Nov 2011 02:54:46 +0000</pubDate>
		<dc:creator>Frank</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://chiselingpixels.com/?p=646</guid>
		<description><![CDATA[A sketch from this morning. Started off with good &#8216;ol zspheres to block out the geo. Started off as a warm up but I think I&#8217;ll use this for something down the road. Total sculpting time is about 3 hours so far.]]></description>
			<content:encoded><![CDATA[<p>A sketch from this morning. Started off with good &#8216;ol zspheres to block out the geo. Started off as a warm up but I think I&#8217;ll use this for something down the road. Total sculpting time is about 3 hours so far.</p>
<p style="text-align: center;"><a rel="lightbox" href='http://chiselingpixels.com/wp-content/gallery/3d-sketches/Sketch_maleRough.jpg' title=''><img src='http://chiselingpixels.com/wp-content/gallery/3d-sketches/thumbs/thumbs_Sketch_maleRough.jpg' alt='Sketch_maleRough' class='ngg-singlepic ngg-center' /></a></p>
<p style="text-align: center;"><iframe src="http://player.vimeo.com/video/31989131?title=0&amp;byline=0&amp;portrait=0&amp;loop=1" width="600" height="401" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe></p>
<p></br><br />
</br></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Update</title>
		<link>http://chiselingpixels.com/2011/11/07/update-2/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=update-2</link>
		<comments>http://chiselingpixels.com/2011/11/07/update-2/#comments</comments>
		<pubDate>Mon, 07 Nov 2011 11:20:22 +0000</pubDate>
		<dc:creator>Frank</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://chiselingpixels.com/?p=630</guid>
		<description><![CDATA[I&#8217;m happy to announce that I&#8217;ve made a switch from games to film and will be working as a modeler at Digital Domain.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m happy to announce that I&#8217;ve made a switch from games to film and will be working as a modeler at <a href=http://digitaldomain.com>Digital Domain</a>.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Female Body Suit Sketch &#8211; Rotation for Design Studies</title>
		<link>http://chiselingpixels.com/2011/11/07/female-body-suit-sketch-rotation-for-design-studies/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=female-body-suit-sketch-rotation-for-design-studies</link>
		<comments>http://chiselingpixels.com/2011/11/07/female-body-suit-sketch-rotation-for-design-studies/#comments</comments>
		<pubDate>Mon, 07 Nov 2011 11:04:24 +0000</pubDate>
		<dc:creator>Frank</dc:creator>
				<category><![CDATA[ZBrush]]></category>
		<category><![CDATA[speedsculpting]]></category>
		<category><![CDATA[zbrush]]></category>

		<guid isPermaLink="false">http://chiselingpixels.com/?p=624</guid>
		<description><![CDATA[Helping a friend out with a personal project and modeled this female body with the intention of paint overs in Photoshop for exploring designs of a form fitting suit. Started with a zsphere skeleton. About 5 hours in total of modeling time at this point.]]></description>
			<content:encoded><![CDATA[<p>Helping a friend out with a personal project and modeled this female body with the intention of paint overs in Photoshop for exploring designs of a form fitting suit. Started with a zsphere skeleton. About 5 hours in total of modeling time at this point.</p>
<p style="text-align: center;"><a title="" href="http://chiselingpixels.com/wp-content/gallery/3d-sketches/Female_suit_Rotation.jpg" rel="lightbox"><img class="ngg-singlepic ngg-center" src="http://chiselingpixels.com/wp-content/gallery/3d-sketches/thumbs/thumbs_Female_suit_Rotation.jpg" alt="Female Body Suit Sketch" /></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Female Portrait &#8211; Test Render</title>
		<link>http://chiselingpixels.com/2011/11/05/female-portrait-test-render/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=female-portrait-test-render</link>
		<comments>http://chiselingpixels.com/2011/11/05/female-portrait-test-render/#comments</comments>
		<pubDate>Sat, 05 Nov 2011 20:14:02 +0000</pubDate>
		<dc:creator>Frank</dc:creator>
				<category><![CDATA[ZBrush]]></category>
		<category><![CDATA[head]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[mental ray]]></category>
		<category><![CDATA[zbrush]]></category>

		<guid isPermaLink="false">http://chiselingpixels.com/?p=619</guid>
		<description><![CDATA[Test render in Mental Ray.]]></description>
			<content:encoded><![CDATA[<p>Test render in Mental Ray. </p>
<p style="text-align: center;"><a title="" href="http://chiselingpixels.com/wp-content/gallery/3d-sketches/Portrait_Female_testRender.jpg" rel="lightbox"><img class="ngg-singlepic ngg-center" src="http://chiselingpixels.com/wp-content/gallery/3d-sketches/thumbs/thumbs_Portrait_Female_testRender.jpg" alt="Female Portrait Test Render" /></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Female Portrait</title>
		<link>http://chiselingpixels.com/2011/11/01/female-portrait/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=female-portrait</link>
		<comments>http://chiselingpixels.com/2011/11/01/female-portrait/#comments</comments>
		<pubDate>Tue, 01 Nov 2011 16:13:42 +0000</pubDate>
		<dc:creator>Frank</dc:creator>
				<category><![CDATA[ZBrush]]></category>
		<category><![CDATA[head]]></category>
		<category><![CDATA[speedsculpting]]></category>
		<category><![CDATA[zbrush]]></category>

		<guid isPermaLink="false">http://chiselingpixels.com/?p=611</guid>
		<description><![CDATA[Sorting through my folders just before a backup and dug up an old speedsculpt. Polished the face up a bit and roughed in some hair. I&#8217;ve got another female head in progress and I&#8217;m playing around with Maya hair for that one. Hope to post some in progress images soon.]]></description>
			<content:encoded><![CDATA[<p>Sorting through my folders just before a backup and dug up an old speedsculpt. Polished the face up a bit and roughed in some hair. I&#8217;ve got another female head in progress and I&#8217;m playing around with Maya hair for that one. Hope to post some in progress images soon.</p>
<p style="text-align: center;"><a title="" href="http://chiselingpixels.com/wp-content/gallery/3d-sketches/Portrait_Female.jpg" rel="lightbox"><img class="ngg-singlepic ngg-center" src="http://chiselingpixels.com/wp-content/gallery/3d-sketches/thumbs/thumbs_Portrait_Female.jpg" alt="Female Portrait" /></a></p>
]]></content:encoded>
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