From another speed sculpt. Printable version available at Shapeways.
From a zbrush speed sculpt a few nights ago. Started with a sphere in Dynamesh with about an hour for the initial speedsculpt. Used qremesher and projected the dynamesh sculpt back to a mesh with multiple subdiv levels and cleaned it up a bit.
I’ve also uploaded the mesh to Shapeways and will be getting it printed.
1.5 hour polypaint using the Spotlight feature in zbrush. Decimated and re-exported the mesh as seen in my previous post without the moustache and sideburns that I had sculpted in separate layers and rendered in Mental Ray for Maya. Hair and perhaps some clothing and adornments to come sometime down the road when I can find the time.